Storm harm is totally totally different in China

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    Storm harm is totally totally different in China

    Did you assume Fortnite appeared the identical in all nations? Well, you would be improper. Apparently, Storm Damage is totally totally different in China.

    Storm Damage is common, proper?

    Well, apparently not. According to a latest submit to the r/FortniteBR subreddit, storm harm is a totally totally different mechanic in China.

    Instead of ticking away at your HP, storm harm prompts a totally totally different well being pool. It ticks down as you stand within the storm, then regenerates whenever you go away.

    In Fortnite China you dont get Storm Damage from r/FortNiteBR

    My first thought was that this well being bar would work a bit like oxygen whenever you’re underwater in different video games. When the bar depletes, you begin to lose well being.

    That’s not the case, although. When this pool runs dry, you drop lifeless on the spot.

    There are positives and negatives to this mechanic. It would not punish gamers who’re low-HP and caught within the storm, as an illustration.

    It seems as if you possibly can’t well being by this storm harm, nonetheless.

    Although the thought is an fascinating one, I like what now we have right here within the West. You can heal by the storm, and coming into the storm to rotate is extra of a calculated danger in aggressive late-games.

    You could take a tick or two of injury to get high-ground, for instance. If this Chinese mechanic was common, there could be no purpose to not sit within the storm for a number of seconds to problem an opponent who has high-ground.

    It’s unclear why this mechanic is remoted to China and begs the query: what else is totally different over there? Is this one thing Epic is contemplating throughout the board?

    What do you guys take into consideration this totally different storm harm mechanic? Let us know on Twitter @InfosFortnite.




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